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Zeus: Master of Olympus : ウィキペディア英語版 | Zeus: Master of Olympus
''Zeus: Master of Olympus'' is the fifth full title of the ''City Building Series'' developed by Impressions Games and published by Sierra Entertainment. Like previous titles, ''Zeus'' focuses on the building and development of a city in ancient times, this time in Ancient Greece. It features some changes to the ''Caesar III'' engine, most notably the new housing blocks, now dividing "common" and "elite" housing from the start, and more detailed walkers. ==Game mechanics== ''For a detailed overview of city building mechanics, see Series concepts and mechanics As with other games in the series, the player must build a city on an empty plot of land of variable size and resources. The percentage objectives were replaced by direct goals, such as treasury size, production rate, a monster slaying or conquering other cities.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Zeus: Master of Olympus」の詳細全文を読む
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